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標(biāo)題: Titlebook: Articulated Motion and Deformable Objects; 6th International Co Francisco J. Perales,Robert B. Fisher Conference proceedings 2010 Springer- [打印本頁(yè)]

作者: 紀(jì)念性    時(shí)間: 2025-3-21 19:28
書(shū)目名稱Articulated Motion and Deformable Objects影響因子(影響力)




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書(shū)目名稱Articulated Motion and Deformable Objects被引頻次




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書(shū)目名稱Articulated Motion and Deformable Objects讀者反饋




書(shū)目名稱Articulated Motion and Deformable Objects讀者反饋學(xué)科排名





作者: 沉默    時(shí)間: 2025-3-21 20:19
Results: Western Expatriate Managers,conditions. In this paper we improve upon the classical methods by introducing fusion. Two separate methods are first applied, one based on edge detection and the other on region segmentation to detect the outer lip contour, the results from them are then combined. Empirical evaluation of the detect
作者: vascular    時(shí)間: 2025-3-22 00:31
Research Design and Methodology,Then, we introduce a novel graph matching algorithm by comparing the relative shortest paths between the skeleton endpoints. Experimental results demonstrate the feasibility of the proposed topological Reeb graph as a shape signature for 3D object retrieval using a benchmark of articulated shapes.
作者: venous-leak    時(shí)間: 2025-3-22 06:44

作者: regale    時(shí)間: 2025-3-22 12:41
Research Design and Methodology, set of axis-aligned rectangles. This yields a very memory efficient representation of templates. In addition, utilizing the integral image, we can thus compare a silhouette with an input image at an arbitrary position in constant time..Furthermore, we present a new method to build a template hierar
作者: –scent    時(shí)間: 2025-3-22 13:17
Expatriates in the Middle Kingdoma can be found in geography or gaming industry. 3D-data may not be only static, but also dynamic..One way of animated 3D-data representation is expressing them by ”dynamic triangle mesh”. This kind of data representation is usually voluminous and needs to be compressed for efficient storage and tran
作者: 身心疲憊    時(shí)間: 2025-3-22 17:57

作者: 偽造    時(shí)間: 2025-3-22 22:18

作者: CRAFT    時(shí)間: 2025-3-23 02:54
Expatriates in the Middle Kingdomormation parameters based on linear blend skinning, that allow a deformation related to the scaling of the distinct bones of the body model skeleton, and a deformation in the radial direction of a bone. The adjustment of a generic body model to a specific subject is achieved by the estimation of tho
作者: 水獺    時(shí)間: 2025-3-23 07:48
When in China Do as the Chinese Dortual presenter that is embedded in a real TV scenario and is driven by an actor in real time. In this way it can interact with real presenters and/or public. The key modules of this prototype improve the state-of-the-art in such systems in four different aspects: real time management of high-realis
作者: 致敬    時(shí)間: 2025-3-23 10:39
Expatriates in the Middle Kingdomucted and fleshed out by ellipsoids. This allows the synthesis of range images of the model through projective geometry. The hand pose is then tracked with a particle filter by statistically measuring the hypothetical pose against the ToF input image; where the inside/outside alignment of the hand p
作者: Expediency    時(shí)間: 2025-3-23 17:54
,Resümee und Schlussbetrachtungen, recognition method which extorts textural information obtainable from the palmprint, utilizing different filters of wavelet transform. Palmprint center has been computed using the chessboard metric of Distance Transform whereas the strictures of best fitting ellipse help resolve the alignment of th
作者: 粗野    時(shí)間: 2025-3-23 18:14
Ausgangslage und Fragestellung,re or hand animation, transitions between these motions must be created by an animation system at runtime. Because of this requirement, it is often difficult to create a transition that preserves the feel that the actor or animator has put into the motion. In addition, transitions must be created in
作者: 彎曲的人    時(shí)間: 2025-3-24 02:15
Einleitung: Expatriates im Vormarsch,oordinate System (MAOCCCS) for the representation of 3D models reconstructed by silhouette based technique. A single axis cylindrical coordinate system is insufficient for representing objects with multiple auxiliary components because it leads to unequal distribution of points over the object. We a
作者: 反叛者    時(shí)間: 2025-3-24 03:33
Einleitung: Expatriates im Vormarsch,nt object recognition is proposed, representing 3D objects by diffusion distance tensors (DDT), i.e. third order tensors containing the average diffusion distance for different diffusion times between each pair of points on the surface. In addition to the DDT, also geodesic distance matrices (GDM) a
作者: Medicare    時(shí)間: 2025-3-24 08:28
Foreign Workers and the Labor Force,ons. The semantic segmentation of a constantly captured human motion data stream is a key research topic, especially if both cyclic and non-cyclic gestures are considered during the human-computer interaction. The system measures the temporal coherence of the movements being captured according to it
作者: 青春期    時(shí)間: 2025-3-24 12:26
Zainab Abdurrahman,George Naufal,Ismail Genc continuous segments that can be used to generate new motion sequences. For most applications, this segmentation is done manually leading to inaccurate and inconsistent results. This makes it difficult to conceive general methods for subsequent reassembly..This paper proposes an automatic segmentati
作者: 忍耐    時(shí)間: 2025-3-24 17:24
Kim Oosterlinck,Marie Van Gansbekee, noisy and often ambiguous, we use a compound prior model of feasible human poses to constrain the tracking problem. Our model consists of several low-dimensional, activity-specific motion models and an efficient, sampling-based activity switching mechanism. We restrict the search space for pose t
作者: 兇猛    時(shí)間: 2025-3-24 22:29
When in China Do as the Chinese DoWe describe a posture estimation system based on Organic Computing concepts, which learns a generic body model from video input in a self-governed manner. We show experimentally that the constructed model generalizes well to different attire and persons.
作者: formula    時(shí)間: 2025-3-25 00:21
Learning Generic Human Body ModelsWe describe a posture estimation system based on Organic Computing concepts, which learns a generic body model from video input in a self-governed manner. We show experimentally that the constructed model generalizes well to different attire and persons.
作者: 未成熟    時(shí)間: 2025-3-25 06:24
Retrieving Articulated 3D Objects Using Normalized Distance FunctionThen, we introduce a novel graph matching algorithm by comparing the relative shortest paths between the skeleton endpoints. Experimental results demonstrate the feasibility of the proposed topological Reeb graph as a shape signature for 3D object retrieval using a benchmark of articulated shapes.
作者: 陳腐的人    時(shí)間: 2025-3-25 07:47

作者: 不真    時(shí)間: 2025-3-25 15:09

作者: 碳水化合物    時(shí)間: 2025-3-25 17:59
Articulated Motion and Deformable Objects978-3-642-14061-7Series ISSN 0302-9743 Series E-ISSN 1611-3349
作者: FRAUD    時(shí)間: 2025-3-25 20:30

作者: 放逐    時(shí)間: 2025-3-26 03:19
Research Design and Methodology,Then, we introduce a novel graph matching algorithm by comparing the relative shortest paths between the skeleton endpoints. Experimental results demonstrate the feasibility of the proposed topological Reeb graph as a shape signature for 3D object retrieval using a benchmark of articulated shapes.
作者: V洗浴    時(shí)間: 2025-3-26 04:25

作者: 休閑    時(shí)間: 2025-3-26 11:04

作者: 大笑    時(shí)間: 2025-3-26 15:17
Compatible Particles for Part-Based Trackingsistency. Traditionally, the exponential growth on the number of particles required (and therefore in the computational cost) with respect to the increase of the state space dimensionality means one of the major drawbacks for these methods. The problem of part based tracking, central nowadays, is ha
作者: 緯線    時(shí)間: 2025-3-26 20:36
Combining Edge Detection and Region Segmentation for Lip Contour Extractionconditions. In this paper we improve upon the classical methods by introducing fusion. Two separate methods are first applied, one based on edge detection and the other on region segmentation to detect the outer lip contour, the results from them are then combined. Empirical evaluation of the detect
作者: defeatist    時(shí)間: 2025-3-26 22:50

作者: contrast-medium    時(shí)間: 2025-3-27 03:05

作者: abnegate    時(shí)間: 2025-3-27 07:49

作者: Hyperlipidemia    時(shí)間: 2025-3-27 12:14
Analysing the Influence of Vertex Clustering on PCA-Based Dynamic Mesh Compressiona can be found in geography or gaming industry. 3D-data may not be only static, but also dynamic..One way of animated 3D-data representation is expressing them by ”dynamic triangle mesh”. This kind of data representation is usually voluminous and needs to be compressed for efficient storage and tran
作者: engrossed    時(shí)間: 2025-3-27 16:04
Estimating 3D Pose via Stochastic Search and Expectation Maximizationed defined over joints that employs full conditional models learnt between connected joints. This representation is compared against a popular alternative defined over parts using approximated limb conditionals. It is shown that using full limb conditionals results in a model that is far more repres
作者: Amenable    時(shí)間: 2025-3-27 20:49

作者: Altitude    時(shí)間: 2025-3-28 00:17
Skeleton and Shape Adjustment and Tracking in Multicamera Environmentsormation parameters based on linear blend skinning, that allow a deformation related to the scaling of the distinct bones of the body model skeleton, and a deformation in the radial direction of a bone. The adjustment of a generic body model to a specific subject is achieved by the estimation of tho
作者: 嚴(yán)厲批評(píng)    時(shí)間: 2025-3-28 05:46
High-Realistic and Flexible Virtual Presentersrtual presenter that is embedded in a real TV scenario and is driven by an actor in real time. In this way it can interact with real presenters and/or public. The key modules of this prototype improve the state-of-the-art in such systems in four different aspects: real time management of high-realis
作者: 陶器    時(shí)間: 2025-3-28 10:04

作者: 破譯密碼    時(shí)間: 2025-3-28 11:03
An Evaluation of Wavelet Kernels for Palmprint Based Recognition recognition method which extorts textural information obtainable from the palmprint, utilizing different filters of wavelet transform. Palmprint center has been computed using the chessboard metric of Distance Transform whereas the strictures of best fitting ellipse help resolve the alignment of th
作者: 上漲    時(shí)間: 2025-3-28 15:06
Real-Time Motion Transition by Examplere or hand animation, transitions between these motions must be created by an animation system at runtime. Because of this requirement, it is often difficult to create a transition that preserves the feel that the actor or animator has put into the motion. In addition, transitions must be created in
作者: JUST    時(shí)間: 2025-3-28 22:24

作者: 笨拙的你    時(shí)間: 2025-3-29 01:06

作者: MAUVE    時(shí)間: 2025-3-29 05:44

作者: 刺穿    時(shí)間: 2025-3-29 07:13

作者: Tincture    時(shí)間: 2025-3-29 12:11

作者: 硬化    時(shí)間: 2025-3-29 16:21
Finding Optimal Parameter Configuration for?a?Dynamic Triangle Mesh Compressor producing good results are selected, is still widely used even though it requires a number of tries exponential to the number of parameters. Our proposed method can find better solutions (i.e. closer to an optimum) in expected linear to quadratic time.
作者: IRK    時(shí)間: 2025-3-29 20:02
A Proposal for Local and Global Human Activities Identificationvalidate our proposal we have performed some tests with some CAVIAR test cases. In this paper we show some relevant results for some study cases related to visual surveillance, namely “speed detection”, “position and direction analysis”, and “possible cashpoint holdup detection”.
作者: 群居動(dòng)物    時(shí)間: 2025-3-30 02:41
High-Realistic and Flexible Virtual Presenterstic 3D characters, animations generated automatically from actor’s speech, less equipment needs, and flexibility in the real/virtual integration. The paper describes the architecture and main modules of the prototype.
作者: expound    時(shí)間: 2025-3-30 06:14

作者: 吸引力    時(shí)間: 2025-3-30 08:29

作者: escalate    時(shí)間: 2025-3-30 14:27

作者: transdermal    時(shí)間: 2025-3-30 17:24
Expatriates in the Middle Kingdom of propagation of particles. We propose a hierarchical particle filtering method for motion tracking using the adjusted model. We show accurate model adjustment and tracking for distinct subjects in a 5 cameras set up.
作者: 種子    時(shí)間: 2025-3-30 23:24
Einleitung: Expatriates im Vormarsch,mensions of the object and comparing them with that of the reconstructed model as this is a very tedious process. A novel technique for the error evaluation of a reconstruction method, which is closely related to the conventional concept of visual hull, has been introduced in this paper.
作者: SUE    時(shí)間: 2025-3-31 02:25

作者: 只有    時(shí)間: 2025-3-31 06:39

作者: 載貨清單    時(shí)間: 2025-3-31 09:45
Compatible Particles for Part-Based Trackings the relations between parts dynamically (without training) and introduces a compatibility factor to efficiently reduce the growth of the computational cost. We did run the experiments presented without using a priori information.
作者: 事情    時(shí)間: 2025-3-31 13:57
Estimating 3D Pose via Stochastic Search and Expectation Maximizationimation using a single monocular image. Quantitative results are provided using the HumanEva dataset which confirm that the proposed method outperforms that of the competing part based model. In this work just a single model is learnt to represent all actions contained in the dataset which is applied to all subjects viewed from differing angles.
作者: Femish    時(shí)間: 2025-3-31 20:16
Skeleton and Shape Adjustment and Tracking in Multicamera Environments of propagation of particles. We propose a hierarchical particle filtering method for motion tracking using the adjusted model. We show accurate model adjustment and tracking for distinct subjects in a 5 cameras set up.




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