派博傳思國際中心

標(biāo)題: Titlebook: Architecture and Interaction; Human Computer Inter Nicholas S. Dalton,Holger Schn?delbach,Tasos Varou Book 2016 Springer International Publ [打印本頁]

作者: BID    時間: 2025-3-21 18:16
書目名稱Architecture and Interaction影響因子(影響力)




書目名稱Architecture and Interaction影響因子(影響力)學(xué)科排名




書目名稱Architecture and Interaction網(wǎng)絡(luò)公開度




書目名稱Architecture and Interaction網(wǎng)絡(luò)公開度學(xué)科排名




書目名稱Architecture and Interaction被引頻次




書目名稱Architecture and Interaction被引頻次學(xué)科排名




書目名稱Architecture and Interaction年度引用




書目名稱Architecture and Interaction年度引用學(xué)科排名




書目名稱Architecture and Interaction讀者反饋




書目名稱Architecture and Interaction讀者反饋學(xué)科排名





作者: Metamorphosis    時間: 2025-3-21 21:53
Applying HCI Methods and Concepts to Architectural Design (Or Why Architects Could Use HCI Even If Tological toolbox of HCI, we demonstrate how user-centric planning can be placed in a structured framework, with tested and easy-to-apply methods serving as the vehicle for holistic user-centered planning processes..The chapter proposes a formal model for understanding usability and user experience i
作者: Extemporize    時間: 2025-3-22 01:52
Creative Workplace Alchemies: Individual Workspaces and Collaboration Hotspotstudio environment through time-lapse photography, Space Syntax analysis, and semi-structured interviews. This research identifies locations where people and teams work and the factors that support collaboration, such as space configuration, wall-sized display affordances, furniture configurations, a
作者: 挫敗    時間: 2025-3-22 07:50
Getting It Going: Explorations at the Intersection of Moving Bodies, Information Technology and Archctural spaces, asking how contemporary workspace design affects bodily movements in working hours. During our studies we have conceptualized “Moving Bodies” as an interactive element in office spaces, and we conclude the chapter by introducing a sensory ambient display designed for “Moving Bodies” i
作者: 殺蟲劑    時間: 2025-3-22 09:25

作者: hangdog    時間: 2025-3-22 14:48

作者: 澄清    時間: 2025-3-22 18:56
Mapping the Intangible: On Adaptivity and Relational Prototyping in Architectural Designect, the inhabitant and the environment. Consequently, I discuss four aspects of adaptivity in architecture, namely temporality, memory, learning and emergence as an organizing hierarchy, which form the basis for further unpacking adaptivity. Finally, in order to facilitate this further unpacking, a
作者: 手段    時間: 2025-3-22 23:38

作者: 無辜    時間: 2025-3-23 03:01

作者: Priapism    時間: 2025-3-23 08:31

作者: 殺菌劑    時間: 2025-3-23 13:39
Richard J. Bauer Jr. Ph.D., CFAological toolbox of HCI, we demonstrate how user-centric planning can be placed in a structured framework, with tested and easy-to-apply methods serving as the vehicle for holistic user-centered planning processes..The chapter proposes a formal model for understanding usability and user experience i
作者: 燦爛    時間: 2025-3-23 16:34
https://doi.org/10.1007/978-3-662-55663-4tudio environment through time-lapse photography, Space Syntax analysis, and semi-structured interviews. This research identifies locations where people and teams work and the factors that support collaboration, such as space configuration, wall-sized display affordances, furniture configurations, a
作者: 馬具    時間: 2025-3-23 21:18
Complex Networks in Particle Swarmctural spaces, asking how contemporary workspace design affects bodily movements in working hours. During our studies we have conceptualized “Moving Bodies” as an interactive element in office spaces, and we conclude the chapter by introducing a sensory ambient display designed for “Moving Bodies” i
作者: 熔巖    時間: 2025-3-24 00:12

作者: 怪物    時間: 2025-3-24 06:02
Algorithms for Intelligent Systemsroup and describe both a medium’s impact on society and its influence on other media. In this chapter I connect McLuhan’s media theory – figure and ground, the rear-view mirror, and the tetrad – with research on interactions and processes in public space, in order to better understand why networked
作者: 發(fā)微光    時間: 2025-3-24 06:34
Arguments against Evolutionary Democracy,ect, the inhabitant and the environment. Consequently, I discuss four aspects of adaptivity in architecture, namely temporality, memory, learning and emergence as an organizing hierarchy, which form the basis for further unpacking adaptivity. Finally, in order to facilitate this further unpacking, a
作者: 濕潤    時間: 2025-3-24 12:17

作者: PATHY    時間: 2025-3-24 17:59

作者: Glucose    時間: 2025-3-24 19:52

作者: 藕床生厭倦    時間: 2025-3-24 23:12
1571-5035 chnologies in thebuilt environment and those from the architectural and urban design disciplineswho wish to incorporate digital information technologies in future buildings. .978-3-319-80707-2978-3-319-30028-3Series ISSN 1571-5035 Series E-ISSN 2524-4477
作者: AGGER    時間: 2025-3-25 03:39

作者: Cubicle    時間: 2025-3-25 11:11
Applying HCI Methods and Concepts to Architectural Design (Or Why Architects Could Use HCI Even If Te which often constitutes a major criterion for assessing the quality of the architect’s work. And yet, it would be a gross overstatement to suggest that architectural design is a user-centered process..On a more generic level, designing any physical object acting as a catalyst for the final experie
作者: Classify    時間: 2025-3-25 14:54

作者: BARB    時間: 2025-3-25 16:29
Supporting Fluid Transitions in Innovative Learning Spaces: Architectural, Social and Technological al approach in higher education. As an inhabited, technologically enriched architectural space, ILS embody multi-purpose agendas that are intended to support a variety of activities, often simultaneously. Yet, we know very little about the everyday lived experiences of those who use and inhabit them
作者: 留戀    時間: 2025-3-25 23:50

作者: separate    時間: 2025-3-26 03:00
Getting It Going: Explorations at the Intersection of Moving Bodies, Information Technology and Archence in the world. It articulates our experience of being-in-the-world and shapes our bodily movement. Moreover in this new age of technological development we inhabit architectural spaces with both material and digital fabrications. The concept of space is both socially and materially constructed t
作者: 值得    時間: 2025-3-26 08:16
Measuring Interaction in Workplacess focused on single case studies. Drawing on a much larger empirical sample of 27 offices, this chapter aims at establishing a baseline of understanding how the physical structure of office buildings shapes human behaviours of interaction. This may form a foundation for the Human-Computer Interactio
作者: 固執(zhí)點(diǎn)好    時間: 2025-3-26 08:55
Community Is the Message: Viewing Networked Public Displays Through McLuhan’s Media Theoryiety as the radio, TV or the Internet. To better understand the capabilities and limitations of such a new medium, we can turn to the field of media theory, and in particular to the work of Marshall McLuhan, who in the 1960s coined the slogan “the medium is the message”. In McLuhan’s theory, the key
作者: ARIA    時間: 2025-3-26 15:29

作者: comely    時間: 2025-3-26 19:47

作者: induct    時間: 2025-3-27 01:00

作者: LVAD360    時間: 2025-3-27 03:50

作者: 意外的成功    時間: 2025-3-27 07:09
Northern Urban Lights: Emplaced Experiences of Urban Lighting as Digital Augmentationneed to work together. However, there is little knowledge of how we actually experience dynamic adaptation, informational services and interactivity in the built environment. As such, there is a pressing need to empirically study actual implementations of media architecture, urban interaction design
作者: CESS    時間: 2025-3-27 11:44

作者: Pituitary-Gland    時間: 2025-3-27 17:34

作者: frozen-shoulder    時間: 2025-3-27 21:51
https://doi.org/10.1007/978-3-642-61217-6 both the nature of ‘work’ and its locations. Building on this insight and understanding from the field of workplace studies we suggest a particular approach, analytic ethnography, to inform the design of environments for the new ways that computation, architecture and interaction intersect.
作者: 柳樹;枯黃    時間: 2025-3-28 01:37

作者: 恃強(qiáng)凌弱的人    時間: 2025-3-28 05:12

作者: Exploit    時間: 2025-3-28 08:09
https://doi.org/10.1007/978-3-031-32886-2tically driven building processes as developed more recently at Hyperbody, which is a research group at the Technical University Delft, is presented and discussed in this chapter with the aim to evaluate results and identify potential developments for the future.
作者: 透明    時間: 2025-3-28 12:18

作者: Intrepid    時間: 2025-3-28 15:21

作者: 反省    時間: 2025-3-28 20:27
Supporting Fluid Transitions in Innovative Learning Spaces: Architectural, Social and Technological nd identify factors that were found to mediate user interactions, and support – or obstruct – fluid transitions in these spaces. The three factors are: (i) Legibility (infrastructural and social) (ii) Legitimacy and sense of ownership (iii) Customisation and appropriation.
作者: PALMY    時間: 2025-3-29 01:50

作者: Triglyceride    時間: 2025-3-29 03:13
What Is It About Space That Is Important in Interaction? … Let’s Take the World from a Situated Poin both the nature of ‘work’ and its locations. Building on this insight and understanding from the field of workplace studies we suggest a particular approach, analytic ethnography, to inform the design of environments for the new ways that computation, architecture and interaction intersect.
作者: Critical    時間: 2025-3-29 10:37

作者: Excitotoxin    時間: 2025-3-29 15:05
Book 2016ments aresubjects of design and architects have seen digital elements incorporated intothe fabric of buildings as a way of creating environments that meet the dynamicchallenges of future habitation. .Methods forprototyping interactive buildings are discussed and the theoretical overlapsbetween both
作者: Gullible    時間: 2025-3-29 17:49
https://doi.org/10.1007/978-3-319-30028-3Architecture; Computer; Interaction; Space; UX; landscape/regional and urban planning
作者: 釘牢    時間: 2025-3-29 20:10

作者: BURSA    時間: 2025-3-30 01:43

作者: 知識    時間: 2025-3-30 04:57

作者: cochlea    時間: 2025-3-30 11:10

作者: ALERT    時間: 2025-3-30 13:12
Adaptive Behaviour in an Oligopolyign. Recently, architects have also seen digital elements incorporated into the fabric of buildings as a way of creating advanced spaces and environments to meet the dynamic challenges of future habitation. Historically, both sides have progressed based on their own practice in largely mutual non aw
作者: extinguish    時間: 2025-3-30 18:13

作者: Forehead-Lift    時間: 2025-3-31 00:32

作者: neuron    時間: 2025-3-31 02:39
Complex Networks in Particle Swarmal approach in higher education. As an inhabited, technologically enriched architectural space, ILS embody multi-purpose agendas that are intended to support a variety of activities, often simultaneously. Yet, we know very little about the everyday lived experiences of those who use and inhabit them
作者: BRUNT    時間: 2025-3-31 06:50
https://doi.org/10.1007/978-3-662-55663-4nformation technology, geographically distributed teams, and flexible workspaces. Factors such as, architectural space design, furniture choices, technical infrastructure features, acoustics, socio-cultural norms, and privacy and visibility of wall-sized displays support or hinder workers in creativ




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