標題: Titlebook: Applications and Usability of Interactive TV; 4th Iberoamerican Co María José Abásolo,Francisco J. Perales,Antoni Bib Conference proceeding [打印本頁] 作者: 監(jiān)管 時間: 2025-3-21 17:28
書目名稱Applications and Usability of Interactive TV影響因子(影響力)
書目名稱Applications and Usability of Interactive TV影響因子(影響力)學科排名
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書目名稱Applications and Usability of Interactive TV網(wǎng)絡公開度學科排名
書目名稱Applications and Usability of Interactive TV被引頻次
書目名稱Applications and Usability of Interactive TV被引頻次學科排名
書目名稱Applications and Usability of Interactive TV年度引用
書目名稱Applications and Usability of Interactive TV年度引用學科排名
書目名稱Applications and Usability of Interactive TV讀者反饋
書目名稱Applications and Usability of Interactive TV讀者反饋學科排名
作者: Immunotherapy 時間: 2025-3-21 23:21 作者: filicide 時間: 2025-3-22 02:02 作者: 背叛者 時間: 2025-3-22 07:52
https://doi.org/10.1007/3-540-28989-5 access repositories templates and an extension of Unity framework for interactive 3D content development without having to program a single code line. Finally, a production methodology of audiovisual content (i-standardized, accessible and usable) in cultural, health, educational and commercial context will also be proposed.作者: myocardium 時間: 2025-3-22 11:44 作者: 急急忙忙 時間: 2025-3-22 15:24 作者: DEVIL 時間: 2025-3-22 17:30
1865-0929 bility of Interactive TV, jAUTI 2015, and the 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015.?.The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 a作者: 1分開 時間: 2025-3-23 00:11 作者: anthropologist 時間: 2025-3-23 05:02 作者: DAUNT 時間: 2025-3-23 06:47
Conference proceedings 2016he 6th Congress on Interactive Digital TV, CTVDI 2015, held in Palma de Mallorca, Spain, in October 2015.?.The 10 revised full papers and two short papers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organiz作者: MIME 時間: 2025-3-23 13:23 作者: colloquial 時間: 2025-3-23 15:36
An Augmented Reality and 360-degree Video System to Access Audiovisual Content through Mobile Deviceality application on mobile devices and a 360-degree video player remotely controlled by a handheld device. Both ideas focus on the use of mobile devices, as they have become a powerful tool always worn by its owners.作者: INCUR 時間: 2025-3-23 19:22
Study and Comparison of Metadata Schemas for the Description of Multimedia Resourcesips between schemas, and checks their compliance with the multimedia content description requirements of television. Finally, there is a comparison between them, identifying advantages and disadvantages.作者: Cirrhosis 時間: 2025-3-24 02:15
Building a Basic Hardware and Software Infrastructure for Developing Ginga-NCL Interactive Applicatiand their transmission for testing on actual hardware. The developed applications can be sorted out into four categories: natural hazards, environmental issues, higher education and the evaluation of telecommunications services. For sure the testbed has its limitations but it was setup under a limited budget.作者: compose 時間: 2025-3-24 06:13 作者: Benign 時間: 2025-3-24 10:34
1865-0929 ccepted submissions. The papers are organized in topical sections on?Second Screen Applications Immersive TV;?Video Consumption Development Tools;?IDTV Interoperability;?IDTV User Experience;?Audiovisual Accessibility..978-3-319-38906-6978-3-319-38907-3Series ISSN 1865-0929 Series E-ISSN 1865-0937 作者: 溺愛 時間: 2025-3-24 10:42
https://doi.org/10.1007/3-540-28989-5iterative prototyping and large-scale live pilots. Finally, we sketch how immersive media can address current issues as regards the user experience raised by TV-RING, and introduce related ongoing work in the ImmersiaTV project on broadcast omnidirectional video.作者: defibrillator 時間: 2025-3-24 16:04 作者: 容易懂得 時間: 2025-3-24 20:06 作者: 煉油廠 時間: 2025-3-24 23:51
TV-RING and ImmersiaTV: Present and Future of Televisioniterative prototyping and large-scale live pilots. Finally, we sketch how immersive media can address current issues as regards the user experience raised by TV-RING, and introduce related ongoing work in the ImmersiaTV project on broadcast omnidirectional video.作者: deficiency 時間: 2025-3-25 04:06 作者: 機警 時間: 2025-3-25 07:39 作者: 用手捏 時間: 2025-3-25 12:35
Conference proceedings 2016pers presented together with an invited talk were carefully reviewed and selected for this volume from 30 accepted submissions. The papers are organized in topical sections on?Second Screen Applications Immersive TV;?Video Consumption Development Tools;?IDTV Interoperability;?IDTV User Experience;?Audiovisual Accessibility..作者: BUMP 時間: 2025-3-25 16:59 作者: 有惡意 時間: 2025-3-25 23:14 作者: 兵團 時間: 2025-3-26 01:17 作者: 條街道往前推 時間: 2025-3-26 05:15 作者: Deduct 時間: 2025-3-26 11:40
Die Pr?gung der Emotionen durch das Sozialeeveryone can choose from, but persons with auditory and/or visual impairment have problems accessing them. This article presents the WhatsCine system, a system conceived to foster inclusion, shared leisure and equal access to culture for everyone, for the particular case of VOD platforms.作者: 特征 時間: 2025-3-26 15:17 作者: 拋棄的貨物 時間: 2025-3-26 20:36
Communications in Computer and Information Sciencehttp://image.papertrans.cn/a/image/159250.jpg作者: HOWL 時間: 2025-3-26 22:59 作者: 自負的人 時間: 2025-3-27 03:46
978-3-319-38906-6Springer International Publishing Switzerland 2016作者: Kaleidoscope 時間: 2025-3-27 08:32
https://doi.org/10.1007/3-540-28989-5ging linear television by using HbbTV services in combination with second screen applications. HbbTV stands for Hybrid Broadcast Broadband TV, and focuses on bringing together the TV and the online world. Our goal was to make the social viewing experience more compelling by incorporating second scre作者: 合同 時間: 2025-3-27 12:03 作者: 時代 時間: 2025-3-27 15:38 作者: 輕快走過 時間: 2025-3-27 18:38
https://doi.org/10.1007/3-540-28989-5ulti-device video consumption platforms. This chapter reviews various relevant Web technologies and components in the context of interactive media delivery and communication, and highlights a set of features and functionalities that can be provided by using these components. After that, two video co作者: 并置 時間: 2025-3-27 23:44 作者: Arresting 時間: 2025-3-28 04:47 作者: 交響樂 時間: 2025-3-28 10:00
https://doi.org/10.1007/3-540-28989-5Tb′s Ginga middleware. A basic structure of the testbed was outlined and later built incrementally. This paper focuses on the set of software tools that we developed which turned into the basis of systems and applications that were created. The testbed allows obtaining the code for the applications 作者: 喪失 時間: 2025-3-28 12:22
https://doi.org/10.1007/3-540-28989-5T and Hybrid European standard HbbTV with SiestaCloud ecosystem for IPTV together. In addition, this standard will be interoperable with close or half open Smart-TV standards like, AndroidTV, AppleTV, AmazonTV, etc.; the incompatibility that actually exists between these platforms will be solved by 作者: 骨 時間: 2025-3-28 16:14 作者: 侵略者 時間: 2025-3-28 20:21
https://doi.org/10.1007/3-540-28989-5f the five news programs broadcast by general-interest TV networks in Spain according to the audience ranking provided by Kantar Media..We have defined variables that include the description of the news profiles, type of post, frequency, response and user interaction, analysing the capacity of news 作者: 模仿 時間: 2025-3-28 23:02
https://doi.org/10.1007/3-540-28989-5l of the applications..This work presents a methodological approach to analyze the digital narrative that a person develops in association with the interactive iDTV application. The methodology consists of recording the user′s actions to recreate interaction narratives. The aim is to identify action作者: Aura231 時間: 2025-3-29 06:53 作者: 謙虛的人 時間: 2025-3-29 10:31 作者: 凹室 時間: 2025-3-29 11:37 作者: 運動的我 時間: 2025-3-29 19:39 作者: ALERT 時間: 2025-3-29 21:51 作者: 植物學 時間: 2025-3-30 03:11
Use of Web Components to Develop Interactive, Customizable and Multi-device Video Consumption Platfoulti-device video consumption platforms. This chapter reviews various relevant Web technologies and components in the context of interactive media delivery and communication, and highlights a set of features and functionalities that can be provided by using these components. After that, two video co作者: 錢財 時間: 2025-3-30 04:11
An Augmented Reality and 360-degree Video System to Access Audiovisual Content through Mobile Deviceplications. In this paper we address the situation of delivering multimedia information to users using modern and novel techniques to attract their attention in environments like fairs, parties or showrooms in an entertaining and educative way. Two different approaches are presented: an Augmented Re作者: 畫布 時間: 2025-3-30 12:17
Study and Comparison of Metadata Schemas for the Description of Multimedia Resourcesed schemas are: MPEG-7, TV-Anytime, P-META, EBUCore, PBCore, and SMPTE. For each of them, their most basic features are explained, and their extensions and application profiles for audio, video or audiovisual content are identified. Furthermore, the paper clarifies the characteristics and relationsh作者: aviator 時間: 2025-3-30 12:22
Building a Basic Hardware and Software Infrastructure for Developing Ginga-NCL Interactive ApplicatiTb′s Ginga middleware. A basic structure of the testbed was outlined and later built incrementally. This paper focuses on the set of software tools that we developed which turned into the basis of systems and applications that were created. The testbed allows obtaining the code for the applications 作者: 主動 時間: 2025-3-30 17:32
Towards to a Usable and Accessible Mixed Global Standard DTT-IPTVT and Hybrid European standard HbbTV with SiestaCloud ecosystem for IPTV together. In addition, this standard will be interoperable with close or half open Smart-TV standards like, AndroidTV, AppleTV, AmazonTV, etc.; the incompatibility that actually exists between these platforms will be solved by