標題: Titlebook: Agents and Artificial Intelligence; 7th International Co Béatrice Duval,Jaap van den Herik,Joaquim Filipe Conference proceedings 2015 Sprin [打印本頁] 作者: 全體 時間: 2025-3-21 19:53
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書目名稱Agents and Artificial Intelligence被引頻次學科排名
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書目名稱Agents and Artificial Intelligence讀者反饋
書目名稱Agents and Artificial Intelligence讀者反饋學科排名
作者: BOOST 時間: 2025-3-21 23:22
Pier Paolo Pasolini: Culture, Croce, Gramscic-Toe game, the conspiracy numbers are analysed through operators formally defined in this article as . and . while variance of the conspiracy numbers are analysed in Othello game. Interesting results are obtained with convincing evidences but future works are still needed in order to further streng作者: 流浪 時間: 2025-3-22 01:08 作者: 表兩個 時間: 2025-3-22 06:39 作者: 仔細檢查 時間: 2025-3-22 12:31 作者: 勉勵 時間: 2025-3-22 14:49
Pier Paolo Pasolini: Culture, Croce, Gramscietwork [.]) can be modeled and solved as Distributed Constraint Satisfaction Problems (DisCSPs). As many real world problems change continuously and incessantly over time, some methods have been developed (e.g. DynABT), for solving problems which exhibit this dynamic behavior. Meanwhile, there was n作者: Negotiate 時間: 2025-3-22 18:51
Turbulent Transitions: An Introductione power of executable specifications and test case generation. The present work supports this argument by reporting on the combined use of two tools that involve Stream X-Machines (SXM): the first is a domain specific language for effortlessly encoding agent behaviour using SXMs in a well known agen作者: 散開 時間: 2025-3-23 00:17 作者: 逗留 時間: 2025-3-23 03:54 作者: famine 時間: 2025-3-23 07:50
Pier Paolo Pasolini: Culture, Croce, Gramsci. However, focus on an effective search program is insufficient to give the “taste” of actual entertainment in the gaming industry. Instead of focusing on effective search algorithm, we dedicate our study in realizing the possibility of applying strategy changing technique. However, quantifying and 作者: 調(diào)整校對 時間: 2025-3-23 13:26
International Political Economy Seriess. Pareto dominance relation assesses the quality of reward vectors in infinite horizon MABs, like the UCB1 and UCB2 algorithms. In single objective MABs, there is a trade-off between the exploration of the suboptimal arms, and exploitation of a single optimal arm. Pareto dominance based MABs fairly作者: Harbor 時間: 2025-3-23 14:49
International Political Economy Seriesonstraints is satisfied. An efficient algorithm for large instances of such problems which are NP-hard does not exist yet. Decomposition methods enable to detect and exploit some crucial structures of the problems like the clusters, or the cuts, and then apply that knowledge to solve the problem. Th作者: 編輯才信任 時間: 2025-3-23 20:16
Germany and the Alliance for Jobs,ervices have been started that record dogs’ activities and report them to their owners. Although it is expected that an owner would like to know the dog’s activity in greater detail, a method proposed in a previous study has failed to recognize some of the key actions. The demand for their identific作者: 驚惶 時間: 2025-3-23 23:34
International Political Economy Seriesnes during the schedule execution. Simple rescheduling from scratch in response to unexpected events may require excessive computation time. Moreover, the recovered schedule may deviate prohibitively from the ongoing schedule. This paper studies two methods how to modify a schedule in response to a 作者: Aggregate 時間: 2025-3-24 04:40
International Political Economy Seriesutomated processing of background knowledge which vice versa is required to provide ad-hoc assistance. In this paper, we describe our conceptual and technical work towards this cognitive automation. We focus here on including contextual background knowledge to raise the worker’s awareness, guide, an作者: ostracize 時間: 2025-3-24 08:35
International Political Economy Seriesuctures can improve scalability and enable cooperation between agents with limited resources and capabilities. We present a discrete Particle Swarm Optimizer that solves the NP-hard SPP in the presence of partitioning constraints which restrict valid partitionings in terms of acceptable ranges for t作者: 衰弱的心 時間: 2025-3-24 13:19
https://doi.org/10.1057/9780230583436scription of agents’ plans based on Finite State Machines and their later coordination by intersection of such machines with successive verification of the resulting joint plans..In this work, we firstly introduce a method of multiagent planning which makes use of projections of other agent actions 作者: 倫理學 時間: 2025-3-24 16:06 作者: Harass 時間: 2025-3-24 21:17
International Political Economy Seriesan be found . in a variety of scenarios, as well as designed to tackle specific issues of social and economic relevance. In the present article we introduce the . . as a language to design norm controlled executable specifications of interaction protocols for social computers. Additionally, we descr作者: Digest 時間: 2025-3-25 02:04 作者: 擴張 時間: 2025-3-25 06:39
Contextualizing Cultural Politics,dea is to employ evolutionary mechanisms to evolve efficient normative systems for so-called norm-regulated .es, as part of the design process. The . architecture uses an algebraic approach to normative systems, in which normative consequences are based on an extended set of one-agent types of norma作者: 染色體 時間: 2025-3-25 10:50
Agents and Artificial Intelligence978-3-319-27947-3Series ISSN 0302-9743 Series E-ISSN 1611-3349 作者: capillaries 時間: 2025-3-25 13:31 作者: Ebct207 時間: 2025-3-25 19:12 作者: 群居動物 時間: 2025-3-25 21:41
Béatrice Duval,Jaap van den Herik,Joaquim FilipeIncludes supplementary material: 作者: 注視 時間: 2025-3-26 00:56
Lecture Notes in Computer Sciencehttp://image.papertrans.cn/a/image/151226.jpg作者: 對手 時間: 2025-3-26 07:24
Conference proceedings 2015submissions. The papers are organized in twotopical sections on agents and on artificial intelligence and focus on multi-agentsystems and software platforms; distributed problem solving and distributed AIin general; knowledge representation; planning; learning; scheduling; perception;reactive AI systems; and evolutionary computing..作者: saturated-fat 時間: 2025-3-26 12:30 作者: AVOW 時間: 2025-3-26 13:03 作者: adroit 時間: 2025-3-26 17:28 作者: 夸張 時間: 2025-3-26 21:32
Zygmunt G. Barański,Robert Lumleyred good examples of adaptive systems. The paper, in particular, shows the integration of our Catalogue of adaptive patterns into the PASSI methodology, together with the graphical tool that we developed to support it.作者: FLAG 時間: 2025-3-27 03:03 作者: GRAIN 時間: 2025-3-27 06:12 作者: 沒血色 時間: 2025-3-27 13:07 作者: BLAZE 時間: 2025-3-27 16:56 作者: Hyperplasia 時間: 2025-3-27 21:07 作者: reserve 時間: 2025-3-27 22:55 作者: 言外之意 時間: 2025-3-28 05:59 作者: saphenous-vein 時間: 2025-3-28 07:26
Infinite Horizon Multi-armed Bandits with Reward Vectors: Exploration/Exploitation Trade-offrd vectors. We analyse the properties of the proposed MAB algorithms in terms of upper regret bounds and we experimentally compare their exploration vs exploitation trade-off on a bi-objective Bernoulli environment coming from control theory.作者: PRISE 時間: 2025-3-28 12:13 作者: Felicitous 時間: 2025-3-28 18:10
From Information Assistance to Cognitive Automation: A Smart Assembly Use Casely available contextual knowledge on work procedures and concepts of the work domain. Our work is illustrated with examples in SWI-Prolog and the Soar cognitive architecture which is part of the Plant@Hand assembly assistance system.作者: Introvert 時間: 2025-3-28 22:25
Using Process Calculi for Plan Verification in Multiagent Planningli type systems for approximate verification of exchanged local plans. Furthermore, we introduce an alternative method to accomplish the above verification by a classical planner. Finally, we compare our approach with current state-of-the-art planner on an extensive benchmark set.作者: glowing 時間: 2025-3-28 23:23
Offline Norm Evolutionthm is used to evolve norms for an example system. Furthermore, some approaches to reducing the algorithm’s search space, including to employ a notion of ‘operational equivalence’ of norms, are discussed. It is demonstrated that an evolutionary algorithm may be a useful tool when designing norms for problem-solving multi-agent systems.作者: verdict 時間: 2025-3-29 04:38 作者: MEN 時間: 2025-3-29 10:51
International Political Economy Seriesroduce the . . as a language to design norm controlled executable specifications of interaction protocols for social computers. Additionally, we describe a platform to process these specifications, giving them a computational realisation. We argue that . can be used to design, implement and execute algorithms in social computers.作者: CLEAR 時間: 2025-3-29 14:36 作者: 愚蠢人 時間: 2025-3-29 19:27 作者: 出汗 時間: 2025-3-29 19:58 作者: 刻苦讀書 時間: 2025-3-30 02:59 作者: macabre 時間: 2025-3-30 07:43 作者: dilute 時間: 2025-3-30 10:16 作者: 洞穴 時間: 2025-3-30 13:11
A Hybrid POMDP-BDI Agent Architecture with Online Stochastic Planning and Desires with Changing Inte and preferences can be set effectively and (iii) goals and preferences can be satisfied even while dealing with stochastic actions and perceptions. We believe that the proposed architecture furthers the theory of high-level autonomous agent reasoning.作者: Pantry 時間: 2025-3-30 19:44 作者: 兇兆 時間: 2025-3-30 22:11
Machine Breakdown Recovery in Production Scheduling with Simple Temporal Constraintsares the proposed algorithms to the model using the mosek optimizer. The scheduling model is motivated by the FlowOpt project, which is based on Temporal Networks with Alternatives and supports simple temporal constraints between the activities.作者: CLAN 時間: 2025-3-31 01:45 作者: aristocracy 時間: 2025-3-31 05:13 作者: cavity 時間: 2025-3-31 09:53 作者: 違反 時間: 2025-3-31 15:46
Speeding up Planning in Multiagent Settings Using CPU-GPU Architecturesical models for multiagent planning. Beyond parallelizing the standard Bayesian inference and the computation of decisions’ expected utilities, we also solve the other agents behavioral models in a parallel manner. The GPU-based approach provides significant speedup on two benchmark problems.作者: 轉換 時間: 2025-3-31 21:14
0302-9743 ocus on multi-agentsystems and software platforms; distributed problem solving and distributed AIin general; knowledge representation; planning; learning; scheduling; perception;reactive AI systems; and evolutionary computing..978-3-319-27946-6978-3-319-27947-3Series ISSN 0302-9743 Series E-ISSN 1611-3349