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標(biāo)題: Titlebook: 3D Immersive and Interactive Learning; Yiyu Cai Book 2013 Springer Science+Business Media Singapore 2013 3D Educational Technology.3D Imme [打印本頁]

作者: Thoracic    時(shí)間: 2025-3-21 17:48
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作者: FLIT    時(shí)間: 2025-3-21 20:25
978-981-4560-90-0Springer Science+Business Media Singapore 2013
作者: Osteoarthritis    時(shí)間: 2025-3-22 03:16
Samee Zahur,Mike Rosulek,David Evanss chapter introduces the concept of 3D Immersive and Interactive Learning, which is also called In-depth Learning. In particular, the enabling technologies and the supporting learning environments behind 3D Immersive and Interactive Learning are discussed. The relationship between In-depth Learning
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作者: 逃避現(xiàn)實(shí)    時(shí)間: 2025-3-22 13:14
Advances in Cryptology -- ASIACRYPT 2015(2) apply VR technology to create VR campuses of the school in its history, and (3) use the VR Campuses for the purposes of school heritage education, as well as safety and security education. Through this project, students were exposed to innovative research and development in the emerging field of
作者: 憤憤不平    時(shí)間: 2025-3-22 20:57

作者: Communicate    時(shí)間: 2025-3-23 01:14
Yao Lu,Rui Zhang,Liqiang Peng,Dongdai Linhe National Junior College (Singapore) context and discusses how the 3D technology has permeated in its Science Training and Research (STaR) programs and in turn, yielded many learning opportunities for students. The developmental stages, challenges, and successes of its 3D program are detailed. In
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作者: 傻    時(shí)間: 2025-3-23 12:45
Yiyu CaiPresents several innovative efforts using 3D for immersive and interactive learning.Covers a wide spectrum of education programs including gifted program, normal (technical) stream, and special needs
作者: Fsh238    時(shí)間: 2025-3-23 16:40
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作者: 污穢    時(shí)間: 2025-3-23 18:07
Front Mattery, with an emphasis on these more recent innovations. It has its origins in a collabor- ation among the authors that began in 1977. At that time it seemed odd to us that the subjects of error-correcting codes and data modulation were so separated; it seemed also that not enough understanding underla
作者: BAIL    時(shí)間: 2025-3-23 22:29
Introduction to 3D Immersive and Interactive Learning,niques such as fringe thinning, fringe clustering, fringe tracing, phase shifting, polarization stepping and Fourier transform methods have significantly contributed to the automation of data acquisition. The recent developments in colour image processing and development of tricolour light source ha
作者: 搬運(yùn)工    時(shí)間: 2025-3-24 02:56
Use of Virtual-Reality in Teaching and Learning Molecular Biology,c. No prior knowledge is necessary, except the handling of standard PCs. Theory is presented true to the motto "as little as possible, but as much as necessary"..The main part of the book contains several tutorials. In increasing complexity, accompanied by texts explaining further theory, the reader
作者: lacrimal-gland    時(shí)間: 2025-3-24 06:45

作者: 劇毒    時(shí)間: 2025-3-24 13:41
Cultivating STEM Education Through 3D Sabbaticals,d to the exercise data and may be used for own projects.InclPhotogrammetry is a science based technology with more than a century of history and development. During this time, the techniques used to get information about objects represented in photos have changed dramatically from pure optic- mechan
作者: stroke    時(shí)間: 2025-3-24 17:32
A 3D Synergized Discovery and Learning Journey: A Case Study of National Junior College,rth America, since the adoption of the NTSC standard in 1941, only two significant modifications have been made to the television signals, namely the addition of color in 1953 and stereo sound in 1984. Both of these modifications were made in an backward compatible manner, i.e., by modifying the tra
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作者: eustachian-tube    時(shí)間: 2025-3-25 01:25
Learning Activity System Design for Autistic Children Using Virtual Pink Dolphins,tional feminism and cyberfeminism.Addresses issues of entrepThis project offers a critical overview of how online activities and platforms are becoming an important source for the production and promotion of women’s films. Inspired by a transnational feminist framework, Maule examines blogs, website
作者: 脊椎動物    時(shí)間: 2025-3-25 07:17
Advances in Cryptology -- ASIACRYPT 2015tanding of the school history. RVHS also uses the VR Campuses in the education of campus security and laboratory safety. The VR Campuses project was shortlisted to represent Singapore in the Asia Pacific ICT Alliance (APICTA) Award Competition held in Melbourne, Australia in 2009.
作者: facetious    時(shí)間: 2025-3-25 11:12
Advances in Cryptology -- ASIACRYPT 2015n terms of nurturing students’ competencies such as inventive and collaborative learning, 3D ICT literacy, etc. Over the years in the sabbaticals, several topics including Unmanned Aerial Vehicle design and Formula One simulation have been developed for HCI students to learn STEM.
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作者: 無王時(shí)期,    時(shí)間: 2025-3-26 00:56
ifted program, normal (technical) stream, and special needs 3D technology is not new; research on 3D started back in early 1960s. But unlike in previous times, 3D technology has now rapidly entered our daily life from cinema to office to home. Using 3D for education is a new yet challenging task. Th
作者: offense    時(shí)間: 2025-3-26 06:39
Effects of Virtual-Reality Elements on Spatial Visualization Skills of Secondary Three Students in 978-3-540-92725-9
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作者: 拱墻    時(shí)間: 2025-3-26 16:02
Lecture Notes in Computer Sciencestudy has confirmed that the use of the virtual-reality elements program yielded positive results for spatial visualization skills. This can be attributed to the visual representations that the virtual-reality elements program generates for students to explore and understand the topic of three dimen
作者: Irritate    時(shí)間: 2025-3-26 17:56
Advances in Cryptology -- ASIACRYPT 2015increased student academic efficacy. Findings also suggest that 3D simulationgamesaccompanied with Twitter made the difference in motivating the students best as compared to the other features in the VLS as students were motivated to be engaged in more academic discussions. The authors also noted a
作者: 沖突    時(shí)間: 2025-3-26 22:02

作者: 破裂    時(shí)間: 2025-3-27 02:00
Front Matterded all the traditional topics of digital phase modulation. Signal space concepts are developed, as are simple phase-shift-keyed and pulse-shaped modulations; receiver structures are discussed, from the simple linear receiver to the Viterbi algorithm; the effects of channel filtering and of hardlimiting are d978-1-4899-2033-1978-1-4899-2031-7
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作者: infantile    時(shí)間: 2025-3-27 09:41
Use of Virtual-Reality in Teaching and Learning Molecular Biology,x ones, such as unknown camera data, extreme relief or areas with very low contrast. Examples of both aerial and close-range photogrammetry present the power of these type of measurement techniques..The software is not limited to the example data included but may be used for personal projects. Part of the boo978-3-540-29153-4
作者: 要素    時(shí)間: 2025-3-27 13:46

作者: BARK    時(shí)間: 2025-3-27 21:18
3D System for Learning Gains in the Lower Secondary Normal (Technical) Stream, at least for engineering purposes, it is often much more use- ful than other forms which do stimulate human vision. With the evolution of digital techniques for information processing, storage, and transmission, the need arises for digital representation of visual information, that is, the represen
作者: 高興一回    時(shí)間: 2025-3-28 01:28
Learning Activity System Design for Autistic Children Using Virtual Pink Dolphins,m. The author pays close attention to the challenges and contradictions involved in bringing a niche area of filmmaking and feminist discourse to the broad and diverse communities of the Internet and global media market, while also highlighting the changing forms of media and feminism..978-3-319-83884-7978-3-319-48042-8
作者: llibretto    時(shí)間: 2025-3-28 05:27
Book 2013Valley High School. Chapter 4 describes the 3D education development process. Chapter 5 studies the adaption 3D system for learning gains in lower secondary normal (technical) stream. Chapter 6 investigates the effects of virtual reality technology on spatial visualization skills. Chapter 7 showcase
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Impulse Problems and Drug Addiction: Cause and Effect Relationshipsee main classes of drugs upon which individuals become dependent--stimulants, sedatives/hypnotics, and opiates--interact with personality and other emotional factors, and how this interaction . affect behavior.
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作者: 大看臺    時(shí)間: 2025-3-29 07:44
The Profiles of the Campaigns,ctors’ configuration which materializes in the formation of two opposing coalitions. I will then review the major events of the public campaigns. Finally, I will turn to the outcomes and the citizens’ opinion formation patterns.




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